'Shady' Sam

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One Chip Equals:
Loyalty 1 - 30 hours of downtime or 600 nuyen
Loyalty 2 - 27 hours of downtime or 540 nuyen
Loyalty 3 - 24 hours of downtime or 480 nuyen
Loyalty 4 - 21 hours of downtime or 420 nuyen
Loyalty 5 - 18 hours of downtime or 360 nuyen
Loyalty 6 - 15 hours of downtime or 300 nuyen
You can spend downtime or nuyen to pay back chips, or pay your contacts nuyen for services directly.


Pharmacist (Gear - Drugs and Toxins), Connection 3 (Public)

Common Dice Pools: Find Gear 4 [9], Find Drugs and Toxins 7 [9]. (Finding gear is free for Drugs and Toxins but otherwise costs a chip)


What are friends for? At loyalty 4, if, at the beginning of the month, you owe this contact exactly one chip, you no longer owe them that chip. You can have multiple contacts with this ability, and they all work.

B A R S W L I C Edg Ess Magic
3 2 3 2 4 6 4 3 3 6 2

Skills: Chemistry 6, Etiquette 4, Throwing Weapons 6, Perception 4, Automotive Mechanic 2, Armorer 5, Con 6, Palming 2.
(Eight hours of safe work costs two chips)

Skill Pools: Chemistry 19 [7], Etiquette 9 [6], Throwing Weapons 8 [4], Perception 11 [7], Automotive Mechanic 12 [7], Armorer 15 [7], Con 11 [6], Palming 4 [4].
(Eight hours of safe work costs two chips)

Knowledge Skills: Drugs 4, Chemistry 6, Economics 6, Infected 3, Sprawl Life 6, Or'zet 5.
(They'll generally tell you what they know for a chip)

Knowledge Skill Pools: Drugs 13 [7], Chemistry 14 [7], Economics 14 [7], Infected 11 [7], Sprawl Life 12 [7], Or'zet 12 [7].
(They'll generally tell you what they know for a chip)

Ask around 6 [9] (Asking around costs at least two chips). For some topics, the contact has more dice: Chemistry 9 [9], Drugs 7 [9], Chemistry 9 [9], Economics 9 [9], Sprawl Life 9 [9], Or'zet 8 [9].
Networking 12 [9]. (Networking generally costs two chips)
Find Gear 4 [9], Find Drugs and Toxins 7 [9]. (Finding gear is free for Drugs and Toxins but otherwise costs a chip)

Human

Facts about "'Shady' Sam"
Connection3 +
Contact PermissionsPublic +
Contact TitlePharmacist +
Contact TypeGear - Drugs and Toxins +
First special ability descAt loyalty 4, if, at the beginning of the month, you owe this contact exactly one chip, you no longer owe them that chip. You can have multiple contacts with this ability, and they all work. +
First special ability nameWhat are friends for? +