Anna Tate

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One Chip Equals:
Loyalty 1 - 60 hours of downtime or 1800 nuyen
Loyalty 2 - 54 hours of downtime or 1620 nuyen
Loyalty 3 - 48 hours of downtime or 1440 nuyen
Loyalty 4 - 42 hours of downtime or 1260 nuyen
Loyalty 5 - 36 hours of downtime or 1080 nuyen
Loyalty 6 - 30 hours of downtime or 900 nuyen
You can spend downtime or nuyen to pay back chips, or pay your contacts nuyen for services directly.


Windlass of the Order of the Lock (Legwork - Logic), Connection 6 (Public)

Common Dice Pools: Knowledge: Legwork - Logic 22 [11], Matrix Architecture 22 [11], Matrix Groups 19 [11], Data Havens 19 [11], Sprawl Life 20 [11], Architecture 19 [11], Restaurants 17 [11].
(They'll generally tell you what they know for free)

Ask around 11 [13] (Asking around costs at least a chip). For some topics, the contact has more dice: Legwork - Logic 13 [13], Matrix Architecture 13 [13], Sprawl Life 12 [13].

Anna is one of the two remaining owners of the Order of the Lock, a Data Haven. Their most respected member, the Keymaster, was murdered by another owner called VioLenz. He would have attempted to take the lives of Anna and the other owner, Octavian, if not for the intervention of a group of shadowrunners that apprehended the ambitious madman and killed him. Even though the Order of the Lock in general is more or less anti-corporate, they still do business with them out of necessity. Much of their work is dedicated in favor of SINless and their noncorporate culture is represented greatly in their members. Anna herself is a moderate and cool-headed person capable of making airtight logical arguments and leading the Data Haven through the power of rationality.

What are friends for? At loyalty 4, if, at the beginning of the month, you owe this contact exactly one chip, you no longer owe them that chip. You can have multiple contacts with this ability, and they all work.

B A R S W L I C Edg Ess
4 4 5 4 5 10 7 5 2 4

Skills: Etiquette 8, Pistols 6, Clubs 8, Perception 5, Hacking 8, Computer 7, Cybercombat 8, Software 5, Electronic Warfare 6, Hardware 6.
(Eight hours of safe work costs two chips)

Skill Pools: Etiquette 15 [7], Pistols 10 [6], Clubs 12 [6], Perception 15 [11], Hacking 18 [11], Computer 17 [11], Cybercombat 18 [11], Software 15 [11], Electronic Warfare 16 [11], Hardware 16 [11].
(Eight hours of safe work costs two chips)

Knowledge Skills: Legwork - Logic 7, Matrix Architecture 7, Matrix Groups 4, Data Havens 4, Sprawl Life 6, Architecture 4, Restaurants 5.
(They'll generally tell you what they know for free)

Knowledge Skill Pools: Legwork - Logic 22 [11], Matrix Architecture 22 [11], Matrix Groups 19 [11], Data Havens 19 [11], Sprawl Life 20 [11], Architecture 19 [11], Restaurants 17 [11].
(They'll generally tell you what they know for free)

Ask around 11 [13] (Asking around costs at least a chip). For some topics, the contact has more dice: Legwork - Logic 13 [13], Matrix Architecture 13 [13], Sprawl Life 12 [13].
Networking 21 [13]. (Networking generally costs two chips)
Find Gear 6 [13]. (Finding gear costs a chip)

Human

Facts about "Anna Tate"
Connection6 +
Contact PermissionsPublic +
Contact TitleWindlass of the Order of the Lock +
Contact TypeLegwork - Logic +
First special ability descAt loyalty 4, if, at the beginning of the month, you owe this contact exactly one chip, you no longer owe them that chip. You can have multiple contacts with this ability, and they all work. +
First special ability nameWhat are friends for? +