Arthur the Criminal Supplies Guy

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One Chip Equals:
Loyalty 1 - 20 hours of downtime or 200 nuyen
Loyalty 2 - 18 hours of downtime or 180 nuyen
Loyalty 3 - 16 hours of downtime or 160 nuyen
Loyalty 4 - 14 hours of downtime or 140 nuyen
Loyalty 5 - 12 hours of downtime or 120 nuyen
Loyalty 6 - 10 hours of downtime or 100 nuyen
You can spend downtime or nuyen to pay back chips, or pay your contacts nuyen for services directly.


All Purpose Gear (Gear - Weapons), Connection 2 (Public)

Common Dice Pools: Find Gear 12 [6], Find Weapons 14 [6]. (Getting gear of availability 12 or less doesn't cost a chip, no matter what kind of gear it is. Otherwise as normal for a Weapons Gear contact.)

A man best described as 'slippery' or 'evasive', Arthur refers to himself as a 'General Supplies Guy' with connections 'All across the world'. While he may have a somewhat overblown sense of the scale of his operations, he certainly can find a surprisingly large amount of untraceable goods with startling speed, when he cares to try.

Lightly augmented with a set of R1 Muscle replacement, along with some miscellaneous 'ware such as a datajack, implanted smartlink, and several LED tattoos.

General Crime Supplies Getting gear of availability 12 or less doesn't cost a chip, no matter what kind of gear it is.

B A R S W L I C Edg Ess
4 4 2 3 2 6 2 3 2 4

Skills: Negotiation 6, Etiquette 2, Pistols 4, Perception 3, Leadership 2, Performance 2, Free-Fall 4, Software 2.
(Eight hours of safe work costs two chips)

Skill Pools: Negotiation 12 [4], Etiquette 7 [4], Pistols 8 [4], Perception 8 [6], Leadership 7 [4], Performance 7 [4], Free-Fall 8 [4], Software 8 [6].
(Eight hours of safe work costs two chips)

Knowledge Skills: Smuggling 3, Seattle 3, UCAS 3, Trid Dramas 2, Europe 2, Horizon Group 2.
(They'll generally tell you what they know for a chip)

Knowledge Skill Pools: Smuggling 9 [6], Seattle 9 [6], UCAS 5 [6], Trid Dramas 4 [6], Europe 4 [6], Horizon Group 8 [6].
(They'll generally tell you what they know for a chip)

Ask around 5 [6] (Asking around costs at least two chips).
Networking 9 [6]. (Networking generally costs two chips)
Find Gear 12 [6], Find Weapons 14 [6]. (Finding gear is free for Weapons but otherwise costs a chip)

Human

Connection2 +
Contact PermissionsPublic +
Contact TitleAll Purpose Gear +
Contact TypeGear - Weapons +
First special ability descGetting gear of availability 12 or less doesn't cost a chip, no matter what kind of gear it is. +
First special ability nameGeneral Crime Supplies +