|Primary Role||Man who shoot|
|Secondary Role||Man who sprite|
|Character Sheet||Sheet or something|
Man Who techno and shoot
Things that could be useful for a GM to know to further tailor the run for your character, or would make you entertaining to take on a run. Could be stuff like
- Is in crippling debt to the vory
- Is Tough and Targeted
Qualities that the GM should know about in advance, including but not limited to:
- Tough and Targeted
- Addicted to Jazz
- Alpha Junkie
- In debt
- Force of Chaos
- Allergy to silver
Recently emerged Techno still getting a hang of the ol' resonance. In a bit of a rough spot after getting into crippling debt with the Vory(They seeemed nice at the time).
Not originally from Seattle, always was a bit of a fuck-up. Always managed to rub people the wrong way.
Appearance and Style
- Meat: Average height, brown hair, yakubian
- Astral form: N/A
- Astral signature: N/A
- Matrix persona: Kind of like a smoke monster
- Styles and symbols known for: Signatures, Distinctive Styles, etc etc
Jackass, callous, likes to take charge, hates being patronized. Not big on strategizing.
Get rid of his crippling debt to the vory.