Fix

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One Chip Equals:
Loyalty 1 - 60 hours of downtime or 1800 nuyen
Loyalty 2 - 54 hours of downtime or 1620 nuyen
Loyalty 3 - 48 hours of downtime or 1440 nuyen
Loyalty 4 - 42 hours of downtime or 1260 nuyen
Loyalty 5 - 36 hours of downtime or 1080 nuyen
Loyalty 6 - 30 hours of downtime or 900 nuyen
You can spend downtime or nuyen to pay back chips, or pay your contacts nuyen for services directly.


Fixer (Networking), Connection 6 (Public)

Common Dice Pools: Networking 34 [16]. (Networking is generally free)

Well established Elf fixer with False Face, never wears the same one twice. Laid back and friendly outwardly but security conscious. Not quite paranoid but maybe Fix has seen too many trids. He might not have friends in high places but his reputation precedes him well enough to get a foot in the door with nearly everyone from all walks of life, criminal or corporate.

Top Shelf Negotiations At Loyalty 4, whenever this contact gets you in touch with someone (i.e., uses Networking), the target will have their starting disposition improved by one step.

B A R S W L I C Edg Ess
2 3 5 2 4 8 2 11 1 4

Skills: Etiquette 10, Pistols 7, Blades 9, Perception 4, Con 6, Negotiation 4, Disguise 7, Forgery 4.
(Eight hours of safe work costs two chips)

Skill Pools: Etiquette 28 [10], Pistols 10 [4], Blades 12 [4], Perception 9 [8], Con 19 [10], Negotiation 17 [10], Disguise 9 [8], Forgery 16 [8].
(Eight hours of safe work costs two chips)

Knowledge Skills: Rumors 5, Shadow Communities 6, Security Procedures 7, Street Gangs 8, Neonet 5, Evo Corporation 8.
(They'll generally tell you what they know for a chip)

Knowledge Skill Pools: Rumors 11 [8], Shadow Communities 12 [8], Security Procedures 17 [8], Street Gangs 12 [8], Neonet 16 [8], Evo Corporation 18 [8].
(They'll generally tell you what they know for a chip)

Ask around 17 [16] (Asking around costs at least two chips).
Networking 34 [16]. (Networking is generally free)
Find Gear 17 [16]. (Finding gear costs a chip)

Elf

Facts about "Fix"
Connection6 +
Contact PermissionsPublic +
Contact TitleFixer +
Contact TypeNetworking +
First special ability descAt Loyalty 4, whenever this contact gets you in touch with someone (i.e., uses Networking), the target will have their starting disposition improved by one step. +
First special ability nameTop Shelf Negotiations +