Mr. Northerind Johnson

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Mr. Northerind Johnson.jpg
One Chip Equals:
Loyalty 1 - 50 hours of downtime or 1000 nuyen
Loyalty 2 - 45 hours of downtime or 900 nuyen
Loyalty 3 - 40 hours of downtime or 800 nuyen
Loyalty 4 - 35 hours of downtime or 700 nuyen
Loyalty 5 - 30 hours of downtime or 600 nuyen
Loyalty 6 - 25 hours of downtime or 500 nuyen
You can spend downtime or nuyen to pay back chips, or pay your contacts nuyen for services directly.


A Johnson that usually works out of Trinity's Closet. (Gear - Groundcraft), Connection 5 (Public)

Common Dice Pools: Find Gear 16 [11], Find Groundcraft 21 [11]. (Finding gear is free for Groundcraft but otherwise costs a chip)

An Amerind Johnson that is from somewhere up north. Appears to be Aleut or Inuit. Has a casual demeanor and prefers the relaxed setting of Trinity's Closet. but is professional in his dealing with runners. Seems to be close with the Red Feather Five.

What are friends for? At loyalty 4, if, at the beginning of the month, you owe this contact exactly one chip, you no longer owe them that chip. You can have multiple contacts with this ability, and they all work.

B A R S W L I C Edg Ess
3 5 5 3 2 8 3 6 4 5

Skills: Legwork - Logic 9, Etiquette 8, Pistols 4, Unarmed Combat 7, Perception 7, Negotiation 8, Con 4, Forgery 5.
(Eight hours of safe work costs two chips)

Skill Pools: Legwork - Logic 18 [7], Etiquette 15 [6], Pistols 9 [5], Unarmed Combat 12 [5], Perception 13 [7], Negotiation 16 [7], Con 12 [7], Forgery 17 [7].
(Eight hours of safe work costs two chips)

Knowledge Skills: Black Markets 4, NAN 5, Organized Crime 7, Drugs 4, Psychology 6, Insurance 6.
(They'll generally tell you what they know for a chip)

Knowledge Skill Pools: Black Markets 12 [7], NAN 13 [7], Organized Crime 15 [7], Drugs 12 [7], Psychology 14 [7], Insurance 14 [7].
(They'll generally tell you what they know for a chip)

Ask around 10 [11] (Asking around costs at least two chips). For some topics, the contact has more dice: Legwork - Logic 13 [11], Organized Crime 12 [11], Psychology 11 [11], Insurance 11 [11].
Networking 21 [11]. (Networking generally costs two chips)
Find Gear 16 [11], Find Groundcraft 21 [11]. (Finding gear is free for Groundcraft but otherwise costs a chip)

Human

Someguy 339

Jobs given to PCs

The Land Is Our Mother

Peace_Cannot_Be_Kept_by_Force

Passive Acquisition

The Polar Assassination

Night Hunt

Connection5 +
Contact PermissionsPublic +
Contact TitleA Johnson that usually works out of Trinity's Closet. +
Contact TypeGear - Groundcraft +
First special ability descAt loyalty 4, if, at the beginning of the month, you owe this contact exactly one chip, you no longer owe them that chip. You can have multiple contacts with this ability, and they all work. +
First special ability nameWhat are friends for? +
OwnerSomeguy 339 +
RunsThe Land Is Our Mother +, Peace Cannot Be Kept by Force +, Passive Acquisition +, The Polar Assassination + and Night Hunt +