Nova

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"= Contact =

One Chip Equals:
Loyalty 1 - 30 hours of downtime or 600 nuyen
Loyalty 2 - 27 hours of downtime or 540 nuyen
Loyalty 3 - 24 hours of downtime or 480 nuyen
Loyalty 4 - 21 hours of downtime or 420 nuyen
Loyalty 5 - 18 hours of downtime or 360 nuyen
Loyalty 6 - 15 hours of downtime or 300 nuyen
You can spend downtime or nuyen to pay back chips, or pay your contacts nuyen for services directly.


An Ork bodyguard and demolitions expert (Service - Demolitions), Connection 3 (Public)

Common Dice Pools: Demolitions 15 [5], Etiquette 7 [4], Automatics 8 [7], Perception 12 [5], Armorer 13 [5], Automotive Mechanic 13 [5], Disguise 9 [5], Survival 11 [5].
(Eight hours of safe work costs a chip)

Nova is an ex-Lone Star who decided to take her gift for destruction on the road to the highest bidder. Pill will often use his skills to get her schematics for runs, and she in turn will protect him or give him traps to use.

What are friends for? At loyalty 4, if, at the beginning of the month, you owe this contact exactly one chip, you no longer owe them that chip. You can have multiple contacts with this ability, and they all work.

B A R S W L I C Edg Ess
7 2 2 5 3 4 3 1 2 6

Skills: Demolitions 7, Etiquette 4, Automatics 6, Perception 6, Armorer 5, Automotive Mechanic 5, Disguise 6, Survival 6.
(Eight hours of safe work costs a chip)

Skill Pools: Demolitions 15 [5], Etiquette 7 [4], Automatics 8 [7], Perception 12 [5], Armorer 13 [5], Automotive Mechanic 13 [5], Disguise 9 [5], Survival 11 [5].
(Eight hours of safe work costs a chip)

Knowledge Skills: Art 5, Construction 7, Grey Markets 4, Safe Houses 6, Magical Theory 5, Police Procedures 6.
(They'll generally tell you what they know for a chip)

Knowledge Skill Pools: Art 9 [5], Construction 11 [5], Grey Markets 8 [5], Safe Houses 10 [5], Magical Theory 9 [5], Police Procedures 10 [5].
(They'll generally tell you what they know for a chip)

Ask around 4 [7] (Asking around costs at least two chips). For some topics, the contact has more dice: Demolitions 10 [7], Art 8 [7], Construction 10 [7], Grey Markets 7 [7], Safe Houses 9 [7], Magical Theory 8 [7], Police Procedures 9 [7].
Networking 10 [7]. (Networking generally costs two chips)
Find Gear 2 [7]. (Finding gear costs a chip)

Ork

Characters with this Contact

Contact ofLoyalty
Pill3

"

Facts about "Nova"
Connection3 +
Contact PermissionsPublic +
Contact TitleAn Ork bodyguard and demolitions expert +
Contact TypeService - Demolitions +
First special ability descAt loyalty 4, if, at the beginning of the month, you owe this contact exactly one chip, you no longer owe them that chip. You can have multiple contacts with this ability, and they all work. +
First special ability nameWhat are friends for? +