Data Broker (Legwork), Connection 5 (Public)
Common Pools: Ask Around 11, News 16, Matrix Search 18, Politics 13, Area Knowledge (Seattle) 13, Megacorps 13, Gangs 13, Organised Crime 13
Beautiful, cold, resourceful, these words come to mind when describing Oshin, one of Seattle's premiere data brokers. Her soft, elegant features hide a mind like a mousetrap, and more than one client has made the mistake of underestimating this young elf. For those that follow the strict code of conduct when contacting this Japanese beauty, a wealth of information as well as her deep connections in the information community wait just an exchange away. Just remember never to mention it in public…
GM Notes: Cold demeanour, uses few words, highly professional
Data Broker: If the GM asks you if you know a data broker, say yes. Unlike most Legwork contacts, OShin charges a chip for legwork for knowledge skills.
You Were Never Here: At Loyalty 3, for 7,000 nuyen times your current PA, Oshin can reduce your PA by 1.
Skills: Etiquette 8, Computer 9 (+2 Matrix Search), Con 6, Negotiation 6
Knowledge Skills: Current Events 8, Shadow Community 6, Politics 6, Area Knowledge (Seattle) 8, Megacorps 6, Gangs 6, Organised Crime 6
Elf, 37. Located in Bellevue.
|Action||What the Contact Does||Cost|
|Legwork (Knowledge Skills)||Rolls their appropriate knowledge skill||Free for legwork contacts; 1 chip otherwise.|
|Legwork (Asking Around)||Extended Test: Connection + Charisma [Social + Connection]. You can substitute an appropriate knowledge skill for Charisma, at the GM's discretion||1 for legwork contacts; 2 chips otherwise.|
|Networking||Connection + Etiquette + Charisma [Social + Connection]. The threshold is the target NPC's connection rating. Even on a success, you might only meet with a subordinate.||Free for networking contacts; 2 chips otherwise.|
|Gear||Negotiation + Charisma [Social + Connection] vs. Availability. Add Gear contacts' Connection to gear in their specialty.||Free for gear contacts getting gear in their specialty; one chip otherwise.|
|Services||Rolls their appropriate active skill or uses their special ability. If the contact can assume teamwork, it will be reflected in the contact's common pools (this is common for service contacts).||1 chip for service contacts; two chips otherwise. This gets you up to eight hours of safe work.|
|Favors|| Variable. All contacts can do favors, but a contact won't do you a favor whose rating exceeds their loyalty.
|Chips equal to the favor's rating.|
(You can always pay a contact the equivalent nuyen for a service instead of chips.)
|Hours of Downtime||Loyalty|
Created by: User: SCKoNi