Steve Anderson

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Steve Anderson.jpg
One Chip Equals:
Loyalty 1 - 60 hours of downtime or 1800 nuyen
Loyalty 2 - 54 hours of downtime or 1620 nuyen
Loyalty 3 - 48 hours of downtime or 1440 nuyen
Loyalty 4 - 42 hours of downtime or 1260 nuyen
Loyalty 5 - 36 hours of downtime or 1080 nuyen
Loyalty 6 - 30 hours of downtime or 900 nuyen
You can spend downtime or nuyen to pay back chips, or pay your contacts nuyen for services directly.


Tir Tairngire Ghost (Legwork - Intuition), Connection 4 (Private)

Common Dice Pools: Knowledge: Legwork - Intuition 23 [8], Government Procedures 20 [8], Security Procedures 20 [8], Tir Tairngire 21 [8], Military 19 [8], Border Security 20 [8], Combat Tactics 20 [8].
(They'll generally tell you what they know for free)

Ask around 9 [11] (Asking around costs at least a chip). For some topics, the contact has more dice: Legwork - Intuition 17 [11], Government Procedures 14 [11], Security Procedures 15 [11], Tir Tairngire 17 [11], Military 15 [11], Border Security 14 [11], Combat Tactics 14 [11].

Steve started his career in Tir Tairngire's Peace Force as a regular cadet with no intentions of joining the Ghosts. Instead, he was recruited once the PF became aware he was an Adept. Given some of the best augmentations available, he distinguished himself and was granted his own team to command within seven years of becoming a Ghost. A professional, straight-to-the-point kind of fellow, Steve works to perfect his skills and lead his team well.

What are friends for? At loyalty 4, if, at the beginning of the month, you owe this contact exactly one chip, you no longer owe them that chip. You can have multiple contacts with this ability, and they all work.

B A R S W L I C Edg Ess Magic
5 8 (12) 5 (9) 5 (7) 5 3 (5) 5 (7) 3 2 4 4

Skills: Etiquette 7, Automatics 10, Blades 8, Perception 9, Sneaking 10, Heavy Weapons 10, Pilot Groundcraft 7, Survival 6.
(Eight hours of safe work costs two chips)

Skill Pools: Etiquette 12 [5], Automatics 22 [10], Blades 20 [10], Perception 19 [8], Sneaking 22 [10], Heavy Weapons 22 [10], Pilot Groundcraft 16 [10], Survival 15 [8].
(Eight hours of safe work costs two chips)

Knowledge Skills: Legwork - Intuition 11, Government Procedures 8, Security Procedures 9, Tir Tairngire 11, Military 9, Border Security 8, Combat Tactics 8.
(They'll generally tell you what they know for free)

Knowledge Skill Pools: Legwork - Intuition 23 [8], Government Procedures 20 [8], Security Procedures 20 [8], Tir Tairngire 21 [8], Military 19 [8], Border Security 20 [8], Combat Tactics 20 [8].
(They'll generally tell you what they know for free)

Ask around 9 [11] (Asking around costs at least a chip). For some topics, the contact has more dice: Legwork - Intuition 17 [11], Government Procedures 14 [11], Security Procedures 15 [11], Tir Tairngire 17 [11], Military 15 [11], Border Security 14 [11], Combat Tactics 14 [11].
Networking 18 [11]. (Networking generally costs two chips)
Find Gear 4 [11]. (Finding gear costs a chip)

Elf

SirBercelak
Facts about "Steve Anderson"
Connection4 +
Contact PermissionsPrivate +
Contact TitleTir Tairngire Ghost +
Contact TypeLegwork - Intuition +
First special ability descAt loyalty 4, if, at the beginning of the month, you owe this contact exactly one chip, you no longer owe them that chip. You can have multiple contacts with this ability, and they all work. +
First special ability nameWhat are friends for? +
OwnerSirBercelak +